State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 iOS Basketball Games in Poland: Q3 2024 Performance

Explore the performance trends of the top 5 basketball games on iOS in Poland during Q3 2024, highlighting key metrics such as downloads, revenue, and active users.

Top 5 iOS Basketball Games in Poland: Q3 2024 Performance

In the third quarter of 2024, Poland's iOS platform saw significant activity in the basketball gaming category. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of the top 5 basketball games during this period.

NBA 2K Mobile Basketball Game from 2K experienced fluctuations in weekly revenue, peaking at approximately $341 in mid-August before a dip and subsequent rise to $218 by the end of September. Weekly downloads maintained a positive trend, reaching 399 by the last week of the quarter. Active users also grew, starting at 469 and rising to 521 by quarter's end.

Basketball Stars™: Multiplayer by Miniclip.com saw a decline in weekly revenue from $274 in early July to $93 at the end of September. Downloads initially dropped but recovered to 168 by the end of the quarter. Active user numbers followed a similar pattern, decreasing before rebounding to 649.

NBA Infinite - PvP Basketball from Level Infinite showed a remarkable increase in revenue towards the quarter's end, with a jump to $527 in the last week of September. However, downloads remained relatively low, peaking at 48 mid-September. Active users were consistently high, hovering around 2.5K throughout the quarter.

NBA 2K24 MyTEAM, also from 2K, saw its revenue peak at $251 in early July, with a significant drop thereafter. Downloads showed some recovery towards the end of the quarter, reaching 113. Active users steadily increased from 844 to 927.

Finally, NBA LIVE Mobile Basketball by Electronic Arts maintained a steady revenue stream, with a notable peak of $185 at the end of August. Downloads varied, with a high of 165 in the last week of September. The active user base remained robust, starting at 12.2K and climbing to 13.2K by the quarter's conclusion.

For more detailed insights into the performance of these games and others, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024